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©2006-2009 ~MonsterPappa
:iconmonsterpappa:

Artist's Comments

1:6 scale sculpture created for a model kit producer.

Comments


love 0 0 joy 0 0 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconbeastofoblivion:
Again, this just blows me away - you make everything so detailed and smooth, it blows my mind.
:iconpaperdaisies:
That is so amazing! So detailed and dynamic and smooth like beastofoblivion said! Again I'll say amazing.

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Woopsa daisies!

:halfliquid:
:iconcole-dawg:
Wow... that's some serious talent you have there. The smoothness and incredible detail of the work is amazing. :)

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Take Care and God Bless,
Chad
:iconsbv20:
In addition to what others have said, I am particularly amazed by the excellent anatomy and posing. Your skill is underappreciated on this site.

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3D Modelling - Digital Photograpy - [link]
:iconmerkaba998:
With this level of work the only person who has the right critique would be the art director it was produced for. I mean to say that it is by far a wonderful piece. I do have a few questions i would like to ask.

What medium to you sculpt your prototypes with?

What do you use to control your surfaces when it comes down to the finished stages, Thinner, sand paper, hand sanitizer, ect.?

Is this a picture of the resin/plastic copy or of the finished prototype?

Do you mold and cast yourself?

How do you deal with armatures when you go to break it down for molding?

What do you find is the most reliable source for reference? live models, books?

I must apologize for the amount of questions i have. I'm attending ringling and trying to do this kind of work. Its difficult because there are no classes on this and very few students work with sculpture. None of them Cast their work. So everything that i know i have had to dig at considerable lengths to find. It's frustrating to say the least.
:iconmonsterpappa:
I use several different mediums for my work, it changes depending on the job. For this particular piece I used Castilene. For the finishing stages I typically use sandpaper to refine the surface. These pictures are of a resin casting, not the original castilene sculpture. I sometimes mold and cast myself, but this particular piece was molded and cast by another. Armatures are typically not an issue for me when breaking down for molding because I rarely use them. When I do use an armature (when working in polymer clay, for instance) I simply cut thru it and create a keyed joint with epoxy, etc. The most realiable source for reference depends on what you're sculpting... If you're sculpitng a likeness, obviously the most reliable source would be photographs of the actor/actress, etc. If you're sculpting anything else (anatomy, drapery, etc), the best reference is live models for sure. I always photograph a live model for clothing reference when I'm about to begin a piece, this is crucial. Have a model wear similar clothing as your desired subject and photograph him/her from every possible angle, then post those photos above your workspace for contsant reference. It's the only way to guarantee accuracy.

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~Andy
:iconbaftoony:
wow, you are God!

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from Aragon to las palmas, from las palmas to Venezuela.
:icondeitycreations:
wow, really stunning piece of work.

Details

April 27, 2006
351 KB
504×610

Statistics

24
174 [who?]
6,843 (0 today)

Camera Data

OLYMPUS OPTICAL CO.,LTD
C3000Z
10/400 second
F/2.8
15 mm
200

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